Sunday, May 6, 2012

Finished the Matching Engine

I finished the core matching engine last night.  You can match tiles and it drops the above tiles into place and generates new values for the top tiles.  I cleaned up the code and commented it.  I posted it on the Monkey code forums.  I have learned so much there.  I hope maybe the code will help someone that is new to Monkey learn a few things.

Now it is time to start on the gameplay and putting graphics into the engine.  I think I am going to use the Diddy framework for the game.  I am going to spend a couple of days going through it and seeing if I want to go that route.  I want to be able to release this for most of the platforms available on Monkey so I want to have autoscaling resolution in from the get go.

I have also been reading the Monkey book I posted about.  I am already 25% of the way through.  The book has good structure and I think it is good for someone that knows how to program and is just beginning with Monkey.

Link to Code

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